- Obviously ZOOTOPIA is allegory for race/crime issues that are very top-of-mind in America right now.
- Gutsy to take on this theme in a “kids’ movie.” If this film is even that.
- I squirmed during the confrontation after Judy’s speech; Nick (the fox) leaning in: “are you afraid of me?”
- If you haven’t seen it, here’s the scene. It’s kind of amazing: https://www.youtube.com/watch?v=AbbdW4wVo6o
- So yeah, prejudice… But, using animals to tell the story puts a whole ‘nother layer on ZOOTOPIA, doesn’t it?
- Just kind of astonishing seeing a Disney movie using talking animals to take on nature red in tooth and claw.
- Here’s a global media empire built largely on drawing cute animals that act like people. Imagery so commonplace in our culture we hardly think about it.
- And now they make a movie that says, “think about it.”
- “Think how we sentimentalize animals, and how that insulates us from the natural world.”
- “Also: think about what they eat. And what you eat.”
- Apparently everyone in ZOOTOPIA lives on berries, ice cream, and donuts. There must be a lot of hungry, malnourished lions and bears there.
- ZOOTOPIA doesn’t address the topic of vegetarianism overtly. in fact, they carefully avoid the issue. But it’s there.
Sometimes I dream I’m driving in a no-consequences world, one with cartoon physics. Invariably I spin out, or flip my car into a ditch, or off a cliff. Always I emerge unscathed. It’s then a simple matter to grip my vehicle with two hands and place it back on the road, righting it as if it weighed no more than a styrofoam cooler.
Maybe that’s the reason I respond so strongly to The 1K Project II, because it seems to operate in this same no-impact universe. Or maybe it’s just because it’s so fucking cool. I’m not the only one who feels this way: the video racked up millions of views on the gamer site gametrailers.com. Over the past few years I’ve shared links to it on MySpace, later Facebook, and then Twitter. And now, I have a blog. So here it comes again.
“The 1K Project by French machinima creator BlackShark marks a particularly virtuosic display of procedural media’s capacity for replay and repetition. To make the 1K Project II, Blackshark used the driving game TrackMania to capture 1,000 replays of the game, each with subtle variations in trajectory and outcome, which were recorded and then played back layered together to create a frenzy of automotive mayhem.” –credit: criticalcommons.org
Some crackerjack editing plus a perfect choice of music track make the thing sing. The result is a sublime work that by rights should be looping in somebody’s MOMA somewhere. In my opinion, at least. Enjoy.